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const display = new Display() display.start() display.backgroundColor("green") let tile = new Component(12, 12, "blue", 0, 0) let tile2 = new Component(12, 12, "black", 0, 0) let tile3 = new Component(12, 12, "white", 0, 0) display.map = [[1, 2, 0],[0, 1, 0],[0, 3, 1]] display.tile = [tile, tile2, tile3] display.tileMap() let com = new Component(100, 100, "white", 0, 50) display.add(com) addEventListener("keydown", e =>{ com.speedX = 1 display.tileFace.add(1,0, 2) }) function update() { display.tileFace.show() if(display.tileFace.crashWith(com, 2)){ console.log("Hitted") } }
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